Vital Records Mortality and Morbidity Reporting FHIR Implementation Guide
1.0.0 - STU 1

This page is part of the Vital Records Mortality and Morbidity Reporting FHIR IG (v1.0.0: STU 1) based on FHIR R4. The current version which supercedes this version is 2.0.0. For a full list of available versions, see the Directory of published versions

: Disposition Location Example - XML Representation

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<Location xmlns="http://hl7.org/fhir">
  <id value="bbe38248-9a8d-414f-996e-58d5fc9eb800"/>
  <meta>
    <versionId value="1"/>
    <lastUpdated value="2020-07-22T20:39:55.120+00:00"/>
    <source value="#yZiQmsI8g0FQZ7SK"/>
    <profile
             value="http://hl7.org/fhir/us/vrdr/StructureDefinition/VRDR-Disposition-Location"/>
  </meta>
  <text>
    <status value="generated"/>
    <div xmlns="http://www.w3.org/1999/xhtml"><p><b>Generated Narrative</b></p><h3>Ids</h3><table class="grid"><tr><td>-</td></tr><tr><td>*</td></tr></table><h3>Meta</h3><table class="grid"><tr><td>-</td></tr><tr><td>*</td></tr></table><p><b>name</b>: Bedford Hospital</p><p><b>type</b>: <span title="Codes: {http://terminology.hl7.org/CodeSystem/v3-RoleCode HOSP}">Hospital</span></p><p><b>address</b>: 603 Example Street Line 2 Bedford MA 01730 United States </p><p><b>physicalType</b>: <span title="Codes: {http://terminology.hl7.org/CodeSystem/location-physical-type bu}">Building</span></p></div>
  </text>
  <name value="Bedford Hospital"/>
  <type>
    <coding>
      <system value="http://terminology.hl7.org/CodeSystem/v3-RoleCode"/>
      <code value="HOSP"/>
      <display value="Hospital"/>
    </coding>
  </type>
  <address>
    <line value="603 Example Street"/>
    <line value="Line 2"/>
    <city value="Bedford"/>
    <district value="Middlesex"/>
    <state value="MA"/>
    <postalCode value="01730"/>
    <country value="United States"/>
  </address>
  <physicalType>
    <coding>
      <system
              value="http://terminology.hl7.org/CodeSystem/location-physical-type"/>
      <code value="bu"/>
      <display value="Building"/>
    </coding>
  </physicalType>
</Location>