STU 3 Ballot

This page is part of the FHIR Specification (v1.6.0: STU 3 Ballot 4). The current version which supercedes this version is 5.0.0. For a full list of available versions, see the Directory of published versions . Page versions: R4B R4 R3

4.2.11.151 Code System http://hl7.org/fhir/goal-priority

This is a value set defined at http://www.hl7.org/Special/committees/patientcare/ .

Summary

Defining URL:http://hl7.org/fhir/goal-priority
Name:GoalPriority
Definition:Indicates the level of importance associated with reaching or sustaining a goal.
Committee:Patient Care Work Group
OID:2.16.840.1.113883.4.642.1.151 (for OID based terminology systems)
Source ResourceXML / JSON

This Code system is used in the following value sets:

  • GoalPriority (Indicates the level of importance associated with reaching or sustaining a goal.)

4.2.11.151.1 Content

4.2.11.151.2 GoalPriority

Indicates the level of importance associated with reaching or sustaining a goal.

This code system http://hl7.org/fhir/goal-priority defines the following codes:

CodeDisplayDefinition
high highIndicates that the goal is of considerable importance and should be a primary focus of care delivery.
medium mediumIndicates that the goal has a reasonable degree of importance and that concrete action should be taken towards the goal. Attainment is not as critical as high-priority goals.
low lowThe goal is desirable but is not sufficiently important to devote significant resources to. Achievement of the goal may be sought when incidental to achieving other goals.

 

See the full registry of value sets defined as part of FHIR.


Explanation of the columns that may appear on this page:

LevelA few code lists that FHIR defines are hierarchical - each code is assigned a level. In this scheme, some codes are under other codes, and imply that the code they are under also applies
SourceThe source of the definition of the code (when the value set draws in codes defined elsewhere)
CodeThe code (used as the code in the resource instance)
DisplayThe display (used in the display element of a Coding). If there is no display, implementers should not simply display the code, but map the concept into their application
DefinitionAn explanation of the meaning of the concept
CommentsAdditional notes about how to use the code